Sponges in Minecraft

Sponge
Sponge; image from Minecraft Wiki

Sponge general info

Sponges are decoration blocks that have no other uses. In the upcoming 1.8 update, they are given ability to absorb water in 5x5x5 area and a new variant, wet sponge.

Currently they are obtainable in creative mode or via /give <name> 19 command.

Sponge uses

Before 1.8 sponges are used only for decoration.

Upcoming info about sponges

Starting from version 1.8(14w25a) sponges have 2 variants: dry sponge and wet sponge and a new ability to absorb water in 5x5x5 area. Their texture has also changed and they are again obtainable in survival mode.

Dry sponges turns to wet sponges after drying an area. Wet sponges are darker, full of water and unable to soak up more water. They can be dried in a furnace with any fuel. If you put a fuel so it starts burning, then replace the fuel with an empty bucket, after the process you will get a dry sponge and a bucket full of water. The most efficient way to use sponge is to start at the top and go down; sponges placed at the bottom will just result in water flooding the cleared area.

Sponges cannot be crafted and they spawn only in Ocean Monuments.

Cauldrons in Minecraft

Cauldron
Cauldron image; from Minecraft Wiki

General cauldron info

Cauldrons are blocks that hold water. They are crafted from 7 iron ingots and they always spawn empty in a witch hut. To fill a cauldron with water, right-click on the cauldron with a water bucket. A cauldron also has a chance to fill up with water when rained upon.

Cauldron uses and mechanics

Cauldron cannot be used to fill an empty bucket, and water bottles cannot be used to refill a cauldron, but a water bucket can fill a cauldron to it’s fullest. A cauldron can be filled from a water bucket in the Nether. You can fill up to 3 water buckets from a full cauldron.

A cauldron can act as a power source for a redstone comparator. With a cauldron behind it (possibly separated by an unpowered solid block), a comparator will output a signal strength proportional to how full the cauldron is: 0 for empty, 1 for one-third full, 2 for two-thirds full, and 3 for completely full.

When a cauldron is destroyed (dropping itself as an item), any water inside it will be lost, so it’s better to first pickup the water and then destroy the cauldron.

My opinion on cauldrons

They are very useful blocks. This way you can bring and store water in The Nether. Cauldrons are often used for secret passages, because if you are pushed by a piston while standing in the front of a cauldron, you will fall through it if there is a free space under the cauldron.

Dispensers in Minecraft

Dispensers

Dispenser image
Dispenser image, from Minecraft wiki

General info

Dispensers are special blocks powered by redstone. If right clicked, a menu with 9 slots will popup. That is were you can put items that it will shoot/drop. Each time when it gets activated by redstone circuitry or trapped chest, it drops a random item from it’s inventory. Dispensers resemble furnaces and droppers, but all three blocks have different uses and crafting recipes. Furnaces cook food and ores, but droppers only drop things. They have no exceptions, like dispensers do.

Dispenser’s blast resistance equals 17.5, and hardness is 3.5. It is renewable and stackable(64) and can be mined with a wooden pickaxe or better. Dispensers first appeared in 1.2 Beta. It’s decimal ID number is 23. They can dispense liquids and suck them in only if an empty bucket is placed in their inventory.

What do they do

The exact action of a dispenser depends on the items contained in it. It’s default action is to eject items 3 by 3 blocks away if on level ground. There are some exceptions.

Exception 1. Heads and pumpkins will be placed in the front of the dispenser, rendering them unable to drop more items.

Exception 2. Command blocks will be placed with commands entered in them.

Exception 3.

a) Arrows, Fire Charges, Chicken Eggs, Snowballs, Splash Potions, Bottles o’ Enchanting, and Firework Rockets are fired out like the right-click action of the items carried by a player.

b) Arrows fire from block height 2 and above will be fired 10 to 21 blocks away from the dispenser.

c) Chicken eggs and snowballs break with most of the usual effects. If they hit a mob they will only inflict damage but not knock the mob back; it is unclear is it a bug or not.

d) Fire Charges will become fireballs of the same type as Blaze fireballs and will continue in a straight line (though the line may be at an angle from the dispenser). Upon being dispensed, the fire charge will make the same sound as Blazes and Ghasts when they launch their projectile. However if used by the player, it makes the same sound as Flint and Steel.

e) Spawn Eggs will result in the corresponding mob being created with its feet in the block directly in front of the dispenser, with no initial velocity.

f) Minecarts and Boats will be placed (as their entity form), but only if the dispenser is placed above water (for boats) or on a rail (for minecarts).

g) Water and lava buckets will place water and lava source blocks. Water and lava source blocks will also be taken if there is an empty bucket inside. Water won’t be placed if the dispenser is in Nether.

h) TNT will be placed and ignited with no obvious forward velocity. However, when they are dispensed, they may be moving at a very small rate in a random direction before falling straight down. Thus, if you try to drop TNT using a dispenser above a one block by one block hole, the TNT will have a good chance of narrowly missing the hole. Because of this, extra caution must be used in delicate machines requiring TNT and dispensers nad player should try to make 2×2 hole.

i) Flint and Steel will ignite fire in front of the dispenser consuming one durability.

j) Bone Meal will be used on the crops it is pointing at.

k) Armor will be equipped on a player from 1 block away.

How they dispense/shoot items

All dispensed items drop in random direction. When a dispenser drops an item it emits a clicking sound. If it’s inventory is empty and is triggered, it emits the same sound at a higher pitch.

They work underwater, but are activated only by placing a redstone torch next to them. A mob killed by a dispenser won’t drop any XP. Dispenser is also triggered by placing and opening a trapped chest next to it. They naturally spawn only in jungle temples with bunch of arrows in them.

My opinion

My opinion on dispensers: I use them mostly for creating effective traps and for shooting arrows or fireballs from a hidden place. They can be well used for securing a hidden base, for instance. Someone enters your base and gets shot by a bunch of arrows, fireballs and eggs.